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[MAN] SDL_Rect

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SDL_Rect

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
Index Return to Main Contents
 

NAME

SDL_Rect - Defines a rectangular area  

STRUCTURE DEFINITION

typedef struct{
  Sint16 x, y;
  Uint16 w, h;
} SDL_Rect;

 

STRUCTURE DATA

x, y
Position of the upper-left corner of the rectangle
w, h
The width and height of the rectangle
 

DESCRIPTION

A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.  

SEE ALSO

SDL_BlitSurface, SDL_UpdateRect


 

Index

NAME
STRUCTURE DEFINITION
STRUCTURE DATA
DESCRIPTION
SEE ALSO

This document was created by man2html, using the manual pages.
Time: 04:45:47 GMT, September 16, 2022

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