SDL_Rect
Section: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:01
Index Return to Main Contents
NAME
SDL_Rect - Defines a rectangular areaSTRUCTURE DEFINITION
typedef struct{ Sint16 x, y; Uint16 w, h; } SDL_Rect;
STRUCTURE DATA
- x, y
- Position of the upper-left corner of the rectangle
- w, h
- The width and height of the rectangle
DESCRIPTION
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.
SEE ALSO
SDL_BlitSurface, SDL_UpdateRect
Index
This document was created by man2html, using the manual pages.
Time: 04:45:47 GMT, September 16, 2022
0 댓글