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[MAN] SDL_JoystickGetAxis

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SDL_JoystickGetAxis

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:00
Index Return to Main Contents
 

NAME

SDL_JoystickGetAxis - Get the current state of an axis  

SYNOPSIS

#include "SDL.h"

Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);  

DESCRIPTION

SDL_JoystickGetAxis returns the current state of the given axis on the given joystick.

On most modern joysticks the X axis is usually represented by axis 0 and the Y axis by axis 1. The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768) representing the current position of the axis, it maybe necessary to impose certain tolerances on these values to account for jitter. It is worth noting that some joysticks use axes 2 and 3 for extra buttons.  

RETURN VALUE

Returns a 16-bit signed integer representing the current position of the axis.  

EXAMPLES

Sint16 x_move, y_move;
SDL_Joystick *joy1;
.
.
x_move=SDL_JoystickGetAxis(joy1, 0);
y_move=SDL_JoystickGetAxis(joy1, 1);

 

SEE ALSO

SDL_JoystickNumAxes


 

Index

NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
EXAMPLES
SEE ALSO

This document was created by man2html, using the manual pages.
Time: 04:45:43 GMT, September 16, 2022

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