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[MAN] SDL_DisplayFormat

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SDL_DisplayFormat

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 23:01
Index Return to Main Contents
 

NAME

SDL_DisplayFormat - Convert a surface to the display format  

SYNOPSIS

#include "SDL.h"

SDL_Surface *SDL_DisplayFormat(SDL_Surface *surface);  

DESCRIPTION

This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface. It calls SDL_ConvertSurface

If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function.

If you want an alpha channel, see SDL_DisplayFormatAlpha.  

RETURN VALUE

If the conversion fails or runs out of memory, it returns NULL  

SEE ALSO

SDL_ConvertSurface, SDL_DisplayFormatAlpha SDL_SetAlpha, SDL_SetColorKey, SDL_Surface


 

Index

NAME
SYNOPSIS
DESCRIPTION
RETURN VALUE
SEE ALSO

This document was created by man2html, using the manual pages.
Time: 04:45:45 GMT, September 16, 2022

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