SDL_WM_GrabInput
Section: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:01
Index Return to Main Contents
NAME
SDL_WM_GrabInput - Grabs mouse and keyboard input.SYNOPSIS
#include "SDL.h"
SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode);
DESCRIPTION
Grabbing means that the mouse is confined to the application window, and nearly all keyboard input is passed directly to the application, and not interpreted by a window manager, if any.
When mode is SDL_GRAB_QUERY the grab mode is not changed, but the current grab mode is returned.
typedef enum { SDL_GRAB_QUERY, SDL_GRAB_OFF, SDL_GRAB_ON } SDL_GrabMode;
RETURN VALUE
The current/new SDL_GrabMode.
Index
This document was created by man2html, using the manual pages.
Time: 04:45:36 GMT, September 16, 2022
0 댓글