SDL_GL_LoadLibrary
Section: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:01
Index Return to Main Contents
NAME
SDL_GL_LoadLibrary - Specify an OpenGL librarySYNOPSIS
#include "SDL.h"
int SDL_GL_LoadLibrary(const char *path);
DESCRIPTION
If you wish, you may load the OpenGL library at runtime, this must be done before SDL_SetVideoMode is called. The path of the GL library is passed to SDL_GL_LoadLibrary and it returns 0 on success, or -1 on an error. You must then use SDL_GL_GetProcAddress to retrieve function pointers to GL functions.
SEE ALSO
SDL_GL_GetProcAddress
Index
This document was created by man2html, using the manual pages.
Time: 04:45:38 GMT, September 16, 2022
0 댓글