SDL_GetRelativeMouseState
Section: SDL API Reference (3)Updated: Tue 11 Sep 2001, 22:59
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NAME
SDL_GetRelativeMouseState - Retrieve the current state of the mouseSYNOPSIS
#include "SDL.h"
Uint8 SDL_GetRelativeMouseState(int *x, int *y);
DESCRIPTION
The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the change in the mouse position since the last call to SDL_GetRelativeMouseState or since event initialization. You can pass NULL for either x or y.
SEE ALSO
SDL_GetMouseState
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Time: 04:45:39 GMT, September 16, 2022
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